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[news]
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Wednesday, February 12, 2003
ARW is pleased to announce upcoming performances of the Cave Of The Subconscious and Too Big Dog Monkey with unscheduled appearances by Skeletal Reflection. Creteil, France (Paris) - Exit Festival, Maison des Arts de Créteil, February 26 - March 14, 2003 For additional information see http://www.maccreteil.com (PC+IE+flash required). Maubeuge, France - Via Festival, Scene National Maubeuge, March 21 - 29, 2003 For additional information see http://www.lemanege.com/via2003/ - (flash required). Too Big Dog Monkey is a mobile hydraulically powered 7-jointed computer-controlled member of the ARW family of sculpturally hybridized dog-monkeys. Fully extended, TBDM stretches 30 feet long from knuckle to tail. Like all ARW Dog-Monkeys, Too Big can wag her tail, wave her forearms, and walk in a monkeylike gait by dragging forward on knuckles. Two new offspring, one with articulated wrists and one which can stand on its hind legs, will interact with Too Big and the Cave. Cave Of The Subconscious is a 30ft, 3-dimensional metal structure, home to 24 pneumatic and electric robots. Inspired by the images that reside in an ancestral subconscious, the cave’s inhabitants represent physical and metaphorical permutations of these uprisings of memory and lineage. As the machines perform, gesticulate, and navigate the cave’s interior, they symbolize the ways in which heredity and evolution affect human life. The installation allows the audience to enter this subconscious world of mechanical images and interact with the cave’s figures; acting not only as voyeurs, but as creative participants transforming the fantastical representations of their own ancestry. Skeletal Reflection is a servo-controlled sculpture constructed of aluminum and plastic; it is pneumatically driven. Skeletal Reflection resembles a humanoid skeletal form. "Skelly" has 34 degrees of freedom including fully articulated hands, a fully articulated spine and the capacity of multiple facial expressions. A vision system allows an audience member to pose and interact with the machine's behaviors which include striking famous poses from art history. |
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